I am currently working on The Wizard Who Stumbled, an enhanced version of my game for Ludum Dare 22.
I created the Ludum Dare game with FlashPunk and continued working on it after the contest was over but I was not quite happy with Flash. So I made a prototype with XNA, didn’t liked it either and finally decided to use Impact, a HTML5 game engine.
The source code is here on GitHub. License: Open Source (do what you want).